My Portfolio

Garden Clicker


"Garden Clicker" is an immersive 2D game that requires players to accumulate Garden Coins (GC) while protecting them from malicious bugs that frequently appear on the screen. To safeguard your precious coins and ten hearts, you must swiftly click on the bugs and vanquish them before they can cause any harm. The game also allows for an exciting challenge of speedrunning, where players aim to max out all of the available upgrades before completing the game. With vibrant graphics, immersive sound effects, and engaging gameplay mechanics, "Garden Clicker" provides an enjoyable and addictive gaming experience for players of all ages.

Video Timestamps

0:03 - Instructions

0:08 - Start of Play through. Top right of screen shows how much coins you currently have. Top left of screen shows the number of lives you have left. Underneath on the left side is the upgrades. The name, current cost, and a progress bar showing how much you have purchased each upgrade is shown on each upgrade button. When hovering over the upgrade buttons, a description of what the upgrade does is shown.

0:21 - Start of a bug attack. You must click all of the bugs before they disappear and steal your coins/lives.

Tools Used
  • Unreal Engine version 4.27.2
  • C++
  • Unreal Engine blueprints and widgets
  • What I Learned From This Project
  • The basics of Unreal Engine
  • How to use Unreal Engine blueprints and C++ code in my project
  • How to animate my widgets in Unreal Engine
  • How to add sound effects
  • How to switch between different widgets